Key Features
- Unreal Engine 5.7: Photorealistic rendering for perception workloads where image fidelity is the point.
- Aerial, ground, and legged robots: 26 vehicles across multirotors, fixed-wing, wheeled and tracked platforms, and quadrupeds — see Robots.
- Large outdoor environments: Substations, oil rigs, forests, warehouses, and planetary surfaces — see Scenes.
- Geographically anchored: Anchor the world origin to real latitude and longitude so GPS output matches a real site.
- Controllable conditions: Weather, wind, and a celestial clock that drives sun position from a wall-clock datetime.
-
One robot interface: AirGen robots implement the same
Robot interface as physical machines,
so
getImage()andmoveByVelocity()mean the same thing in simulation and on hardware.
Start a session
Where next
- Robots — the vehicle catalog and which class drives each
- Scenes — the environments you can launch into
- Sensors — cameras, lidar, IMU, GPS, and more
- Session configuration — weather, time of day, and camera setup
- AirGen robots — the Python API reference